Theory I: Books discussed in class

Theory I: Discussed in class

  • Google Cars Drive Themselves, in Traffic
    From Kate: "Robot drivers react faster than humans, have 360-degree perception and do not get distracted, sleepy or intoxicated..." So basically, yet again, they are better than us in every way.
  • Yosemitebear Mountain Giant Double Rainbow 1-8-10
    From Kate: embodying the sublime, the double rainbow guy. Discussion was about cultural memes, citing this one as an example.
  • Everythings Amazing & Nobodys Happy
    From Kate: Louis CK on how we take technology for granted.
  • Mad Men "Carousel"
    Don Draper transforms the "Kodak"'s plastic wheel to the carousel of nostalgia.
  • When Madmen Ruled: Magnum photos
    Produced by Zena Koo for the online literary magazine, Slate, images from the famous photo agency depicts the era of the "real" madmen in the late 50s and early 60s.
  • Logorama (extract)
    Created by the film production company, Autour de Minuit, in 2009, this much-touted short, presents and erie translation of our corporatized, franchised Los Angeles experiences as a tragi-comic roller-coaster of debacle.
  • Super Sad True Love Story
    Excerpt from the book by Gary Shteyngart on Wall Street Journal site. The story takes place in the not-to-distant future when major corporations have merged into surrealist configurations, the American economy hasn't budged from recession and the democracy media has exaggerated to negotiate all experiences.
  • Droga 5 Ad Agency
    Case study of "The Great Schlep" demonstrates contemporary advertising approach that leverages spectacle to get media attention and thus substantial recognition for whatever it is trying to market.
  • Design Ethics: Leslie Becker PhD
    Leslie in Director of CCA's Design Division. Her doctoral dissertation was on ethics and she is probably only one of a handful of thinkers who have given serious consideration and study to the issue of ethics for designers. I have a copy of her presentation at AIGA National Design Conference 2009 and can share it if anyone would like to see and discuss.
  • Design Ethics: The Living Principles site
    Fabulous one-stop shopping for sustainability initiatives by designers as well as ability to discuss issues with others, find resources, etc.

Theory I Vocabulary

  • Materiality
    As a term, materiality can be simply defined as a concern with exploring and exploiting the formal potentials of a medium (which was often associated with interests of the avant garde and becoming much more complicated when it comes to discussions digital media). But a more complex understanding of materiality is the distinction between concerns with the spiritual or symbolic versus concerns the physical (materiality). Put another way, the distinction between content and form — content being immaterial, but stable, and form being material, but capable of change and manipulation.
  • Modernism
    Revolutionary ideas and styles in art, architecture, and literature that developed in the late 19th century and early 20th century as reaction to traditional forms and evolved in response to the technology and changing social conditions of the times.
  • Modernity
    "Typically refers to a post-traditional, post-medieval historical period, in particular, one marked by the move from feudalism (or agrarianism) toward capitalism, industrialisation, secularization, rationalization, the nation-state … (Barker 2005, 444). — http://en.wikipedia.org/wiki/Modernity (accessed August 21, 2010)
  • Avant-Garde
    " Refer[s] to people or works that are experimental or innovative, particularly with respect to art, culture, and politics. Avant-garde represents a pushing of the boundaries of what is accepted as the norm or the status quo, primarily in the cultural realm. The notion of the existence of the avant-garde is considered by some to be a hallmark of modernism, as distinct from postmodernism." — http://en.wikipedia.org/wiki/Avant-garde (accessed August 21, 2010)

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Louise's Contact Info

Design Theory I F10

  • CalArts, Spring 2010
    Course number: AG461
    Mondays, 4:00-6:00
    Location: A211h
    Faculty: Louise Sandhaus


    This class is structured around Helen Armstrong’s book, Graphic Design Theory: Readings from the Field. Using a collection of theoretical texts written exclusively by practicing designers, she looks at 3 themes, or intertwining threads, that echo across the 20th century and into the 21st: Authorship, Universality, and Social Responsibility. Although these are distinguished as separate themes, we’ll see how they are intertwined and develop in tandem with cultural, social, and technological change through a trajectory of graphic design: As the field emergences (“Creating the Field”); through its establishment (“Building on Success”); and, how these ideas continue to influence and shape Graphic Design’s future (“Mapping the Future”).
    This course will be in dialog with Historical Survey of Graphic Design. The conversation is a vital one and each of these courses should help illuminate the other. While Historical Survey focuses on what designers have produced from the mid-19th century to the beginning of the 21st narrated through the observations of historians, Theory will discuss the ideas and motivations of designers as they have conceived them for themselves. If the class is successful, it will bring each student’s own ideas and motivations for their work as practitioners — and the work of others — to more conscious light.

    In this class you can expect to gain:
    Critical and analytical reading skills of design literature
    Confidence in engaging others in reasoned debate and discussion about design
    Familiarity with historical and contemporary theoretical writings by designers about design